A graduate from the Man&Communication department at the Design Academy Eindhoven. Throughout the university and variety of personal and collaborative projects, he developed interest in examining, observing and reflecting on the consequences of the current technological acceleration, such as in human-computer interaction, digitalisation and software development. In his multidisciplinary work, he often envisions various potential scenarios which function as lens to examine one's behaviours and actions. He is fascinated by video-game mechanics such as role-playing, multiplayer and character embodiment. He utilizes video-games as conceptual spaces for exploration of socially relevant subjects. He works at the convergence of various media formats such as video-game, performance, installation, animation and video.